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I updated to glibc-2.1102-r1 with +nptl and -nptlonlyĪfter that i still had an error at startupĬreating sc3u preferences directory: /home/kill/.loki/sc3u The tail errors can also be removed by setting Code: Or you could recompile this version with -nptl. To mae use of the -nptlonly use flag (then it will compile both an nptl enabled and a nptl disabled glibc) you will have to emerge a newer version of glibc (emerge sync & emerge -av glibc). sys-libs/glibc-2.0808-r1 -build -erandom -hardened (-multilib) (-n32) +nls +nptl -pic +userlocales 15,372 kB sc3u: error while loading shared libraries: libdl.so.2: cannot open shared object file: No such file or directory I tried with LD_ASSUME_KERNEL=2.4.1 and also with LD_ASSUME_KERNEL=2.2.5
SIMCITY 3000 UNLIMITED SERIAL NUMBER PATCH
|| trap 'cd /tmp /bin/rm -rf $tmpdir exit $res' 0įor others who want to apply this as a patch - you also have to comment out the closing brackets > # $echo Error in check sums $sum1 $CRCsum > # echo Error in checksums $sum1 $CRCsum You should apply these modifications to the loki games 2.0a patch: If it only works without nptl and you compiled glibc with the useflags +nptl -nptlonly then you can tell simcity to use the non nptl version of glibc with: etc.ĭual Opteron 280/1M (dual core = 4 procs), 16G reg ECC ram, 4TB disc, NvIDIA GF 6800 PCI-E, SB X-FI Other special tricks, like x86 vs ~x86, ntpl or no. So please (again) scratch up a step-by-step for all of us that have interest. I dont endorse her trying to use wine/cedega to play games that have native ports. My wife is a simcity nut (and a half) and a gentoo fanatic. Please please post your steps to get this one up and running. Posted: Sat 5:30 pm Post subject: i also would love to know. Uncompressing SimCity 3000 Unlimited 2.0a Updatetrap: usage: trap
SIMCITY 3000 UNLIMITED SERIAL NUMBER ARCHIVE
Verifying archive integrity.tail: `+6' option is obsolete use `-n 6' since this will be removed in the future How could you apply the patch? (are we talking about the 2.0a patch from lokigames?) No-one's more important than the earthworm.
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Moved from Kernel & Hardware to Gamers & Players. I read that this is related to glibc compiled with NPTL support. Without the patch, it compains about glibc, and with the patch, I get a segmentation fault. I just tried it on my system, and it doesn't work. Anyways, if you've given up on trying to get this game to work (like I had before yesterday) give it another shot! I thought that newer and newer kernel would make the game unplayable, but the reverse seems to be happening. No libraries needed to be linked dynamically, it just works! Haven't tested it on other systems, but I'm happy to report that the patched version of Simcity 3000, made by lokigames, now works under gentoo 2.6.12. Posted: Tue 11:17 pm Post subject: Simcity 3000 Unlimited - now works on gentoo Gentoo Forums Forum Index Gamers & Players Simcity 3000 Unlimited - now works on gentoo Gentoo Forums :: View topic - Simcity 3000 Unlimited - now works on gentoo